![]() Many of the levels group you with two AI-controlled teammates. These moments, along with some fixed turret and vehicle levels, mix up the action nicely. Before each wave of enemies, you get some rudimentary real-time-strategy-like controls that enable you to choose which areas of the map your squadmates defend. There you have to hunker down with your squadmates and defend the area from an onslaught. For example, one level has you fighting it out through the jungle until you reach a small shantytown. You spend much of your time running and gunning your way through tight corridors that funnel you in and out of open areas, but you also encounter situations that enable you to take a more tactical approach to combat. The single-player campaign does a good job of balancing different elements. Taking on the enemy is much easier when you've got some AI squadmates with you. And on top of that, you can hop into some some great online shooter action with up to five other players. Those missions might not tie in to the overall plot very well, but as one-off excursions, they're varied and exciting. ![]() The story tries to give off a backroom espionage vibe, but unlike the story in the console version, it's disjointed and unclear and serves only as an excuse to set up missions. The levels take the form of flashbacks experienced during a mission debriefing. The single-player campaign in Black Ops is all about the murky dealings of Cold War-era Special Forces agents. It has been cut and trimmed to fit the system, and a few things have been lost in translation, but it's still a fun experience that captures the spirit of its console cousin. If Call of Duty: Black Ops on the consoles is the equivalent of a summer blockbuster movie, then Black Ops on the DS is the version you see on basic cable a couple of years later.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |